|
Scholastic Titles provide a powerful incentive for improvement. The criteria for awarding titles are tough enough to command respect, but not so difficult as to be viewed as insurmountable.
For the lowest titles, simple over-the-board performance determine whether a player should be promoted. For higher levels, the criteria are more difficult.
Most titles require 1st place finishes in events (sections) of appropriate significance as measured by our proprietary SSI (Section Significance Index).
Because some affiliates do not run frequent CXR-rated tournaments, we provide an alternative requirement, Criterion 6 (defeating a significant number of stronger opponents).
Here are the detailed requirements for each level:
|
Title
|
Belt
|
Criterion 1
|
Crit. 2
|
Crit. 3
|
Crit. 4
|
Crit. 5
|
Crit. 6
|
|
|
|
|
|
|
|
|
|
Corresponding
to Title
|
Minimum
rating maintained over consecutive
games
|
Beat
5 players
over:
|
1st
Place in
N events
|
Beaten
titled players from N states
|
Peak
Rating
|
Stronger
opponents beaten**
|
|
|
|
|
|
|
|
|
Scholastic
SuperMaster
|
3rd
degree Black Belt
|
over
2,600 for 50 games
|
2700
|
5
- SSI 19
|
Masters
from 15 states
|
>
2700
|
n/a
|
Scholastic
GrandMaster
|
2nd
degree Black
|
over
2,400 for 50 games
|
2500
|
4
- SSI 18
|
Masters
from 10 states
|
>
2500
|
n/a
|
Scholastic
Master
|
1st
degree Black
|
over
2,200 for 50 games
|
2300
|
3
- SSI 17
|
Exp.
/ 8
|
>
2300
|
32
|
Scholastic
Expert
|
3rd
degree Brown
|
over
2,000 for 25 games
|
2100
|
3
- SSI 16
|
Cl.
A / 6
|
>
2100
|
32
|
Scholastic
Class A
|
2nd
degree Brown
|
over
1800 for 25 games
|
1900
|
3
- SSI 15
|
L17
/ 5
|
>
1900
|
32
|
Scholastic
Class B
|
1st
degree Brown
|
over
1700 for 25 games
|
1800
|
3
- SSI 14
|
L16
/ 4
|
>
1775
|
32
|
Sensei
|
Red
Belt
|
over
1600 for 25 games
|
1700
|
3
- SSI 13
|
L15
/ 3
|
>
1675
|
24
|
Admiral
|
3rd
degree Blue
|
over
1500 for 25 games
|
1600
|
3
- SSI 12
|
L14
/ 3
|
>
1575
|
20
|
Commodore
|
2nd
degree Blue
|
over
1400 for 25 games
|
1500
|
3
- SSI 11
|
L13
/ 3
|
>
1475
|
20
|
Commander
|
1st
degree Blue
|
over
1300 for 25 games
|
1400
|
3
- SSI 10
|
L12/2
states
|
>
1375
|
20
|
Marine
|
3rd
degree Green
|
over
1200 for 25 games
|
1300
|
3
- SSI 9
|
Any
Level 11
|
>
1275
|
18
|
Imperitor
|
2nd
degree Green
|
over
1100 for 25 games
|
1200
|
3
- SSI 8
|
|
>
1175
|
16
|
Jedi
|
1st
degree Green
|
over
1000 for 25 games
|
1100
|
3
- SSI 7
|
|
>
1075
|
14
|
Samurai
|
3rd
degree Orange
|
over
900 for 25 games
|
1000
|
2
- SSI 6
|
|
>
975
|
12
|
Templar
|
2nd
degree Orange
|
over
800 for 25 games
|
900
|
2
- SSI 5
|
|
>
875
|
10
|
Knight
|
1st
degree Orange
|
over
700 for 25 games
|
800
|
2
- SSI 4
|
|
>
775
|
8
|
Warrior
|
3rd
degree Yellow
|
over
600 for 25 games
|
700
|
1
- SSI 3
|
|
>
650
|
7
|
Soldier
|
2nd
degree Yellow
|
over
500 for 25 games
|
600
|
1
- SSI 2
|
|
>
550
|
6
|
Sentry
|
1st
degree Yellow
|
over
400 for 25 games
|
500
|
1
- SSI 1
|
|
>
450
|
5
|
Squire
|
3rd
degree White
|
over
300 for 25 games
|
400
|
n/a
|
|
>
400
|
0
|
Apprentice
|
2nd
degree White
|
over
250 for 15 games
|
350
|
n/a
|
|
>
350
|
0
|
Serf
|
1st
degree White
|
over
200 for 10 games
|
300
|
n/a
|
|
>
300
|
0
|
* Note: Tying for 1st place
will be acceptable, provided that the number of 1st
place finishers is less than 34% of the effective number of players
in the section (e.g. 2 people tying for first in a 6-player section
is okay, but not okay in a 5-player section).
**
Number of unique stronger opponents beaten since last promotion. If
this target is met, criterion 3 is waived.
Each affiliate decides whether to participate in the Scholastic Titles program or not.
For participating affiliates, titles are displayed on the player’s Achievements page.
Every player is evaluated once per month, to determine whether a promotion in title has been earned.
|